Showing posts with label board game. Show all posts
Showing posts with label board game. Show all posts

Saturday, April 14, 2012

Weapons and Animations

I haven't updated in awhile! I can't believe there's only two weeks left; this year has flown by, and yet when I look back to the beginning of the year and everything that we've learned it seems like forever ago. Tomorrow is Accepted Students' Day and all the kids and their families have swarmed the campus, either deciding whether they want to attend here next year or visiting their choice school. All the student end-of-the-year galleries have opened now too, along with Best of Ringling, which my board-game Daemonibus got into 8) The theses this year look awesome, I can't wait to see them all on the big screen for the thesis show.

I modeled, textured, and put the weapon for my character into UDK, so here are some of my Crossbow weapon concepts for Ayra:

And the one-page design of the final:

 I'm going to re-do the textures, so here's just the model for now:


We're going to customize our weapons with particles, animations, sounds, and other stuff as well, which comes next.

Also, here's a short video of Ayra's idling animation in Maya. Since she's being chased and is constantly on the move, she gets pretty antsy.



I'll get some of the old Programming stuff up soon that I've mentioned before. Eventually, lol.

Thursday, December 15, 2011

Daemonibus Pictures

I finished and turned in my boardgame, Daemonibus, as well as the 15-second game commercial for it. They collected the games to grade over Winter break, so I'll take better photos of it once I get it back. For now, here's stuff from the finished game that I haven't shown yet.

15-Second Game Commercial



 Front and Back Covers

 Side panels (top and bottom lids)













Game-guide  and Game board



Cards  (If you can't read them, click to view, then right-click -> View Image  to open image full-size)




      















Photos!

















The pouches are for the Red and Blue pieces to be stored in, and the clear bag with the little roundish wooden pieces are tokens for pieces that land on the black Chance squares.


And for your entertainment, a compilation of extra clips for the commercial that were cut, set to epic music:

Saturday, November 26, 2011

All the Rest of the Pieces

So I was pretty much up for 4 days straight working on my boardgame before it was due, because before that I had been working on getting my props done for 3D for that deadline which had been earlier that week. We still get two more weeks (until the end of the semester) to fix up our boardgame, so I'll post pictures of it once it's all done 8)  Here are all the rest of the characters I illustrated for the boardgame pieces. I used the colored versions in-game, but like the original gray versions better overall. Each one took from 30 minutes to 5 hours, but hopefully you can't tell which ones I was running out of steam on, haha.