Tuesday, January 24, 2012

Final Character Turn-around

Here's my final revised character for 3D. The only iffy thing I may still change is the pendant on her corset under the sash, but I think pretty much everything else will stay the same.


We started learning ZBrush and after struggling a bit, I'm starting to get used to the backwards, unintuitive interface. We're working on the anatomy sculpt (nude body sculpt) right now, and then will model the clothes and everything else on top afterwards.

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