Tuesday, April 17, 2012

Crybringer + Explodies

Ayra's crossbow is all set up in UDK and working now 8)  Here's what it looks like in the mesh editor, with the stylized post-processing on it from my Platformer applied:


Also, I finally got a video of the little Programming challenges from a month ago, which include exploding fruit, an exploding crate, and collectibles. Fraps got a little jittery at the end though, lol.


And here's a screenshot of the trees/branches I modeled for my forest. It's a mix-and-match modular kit. I didn't want to have obvious repeating assets, so I went a bit overboard |D  It took almost all day to export them into UDK, but I have the most epic tree package now and... hopefully.. never have to model trees again (lol sadface but I know I will).

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