Tuesday, February 14, 2012

Final Contraption + Multiplayer Map

I finished some stuff last week that I never posted. Here's my final Rube Goldberg contraption:



And this is my final death-match multiplayer map for Game Design based on the back alley, but with modifications. We were just focusing on level design, so we didn't set-dress/texture anything. The geometric shapes are all stand-ins for objects populating the level such as buildings, cars, dumpsters, and mechanical things. Level design is so much fun ;v;

Parking Garage:

2 comments:

  1. Oh my god, these are so incredible I can't even believe you've learned how to do so much in such a short amount of time. They're SO amazing, I love everything about them q_q

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