Friday, February 3, 2012

DM-BackAlley

 The last week and a half has felt like crunch-time even though we're nowhere near break. We've had constant, huge ongoing project deadlines due almost every day between 3D, Game Design, and Programming, nevermind our other classes. I haven't had the time to really take screenshots and videos of all my stuff yet. Here's my modified Multiplayer Map, still a work in progress.

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